Answer by KHopcraft
You will have to use Player Prefs. They are a way of saving data like health ammo or any other variable you can think of really. Used right this will help you transfer players to new scenes and stuff....
View ArticleAnswer by Peter G
I would use DontDestroyOnLoad(player) and just position your next level where the previous left off. Then when another level loads, Everything will be deleted except for the player, who will remain in...
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